System Administration
Linux and Windows server management, virtualisation, backup and disaster recovery planning — for a stable, observable infrastructure.
IT systems management & administration professional; mobile game developer with Godot 4. At the intersection of technology, AI and game development — starting with servers, ending with pixels.
Linux and Windows server management, virtualisation, backup and disaster recovery planning — for a stable, observable infrastructure.
Firewall configuration, VPN management, segmentation and end-to-end enforcement of security policies.
Software licence management, hardware inventory, documentation and IT support coordination — enterprise-grade order.
A mobile-first city-building game developed with Godot 4.6.1. A game-jam project featuring procedural rendering, power-grid simulation and economy management — where simple rules open onto deep systems.
Short notes on Claude AI, technology and software. Trial-and-error logs and sparks from the field.
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